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- GA-03: Small Arcade Games
-
-
- -------------------------
- 7034/0088 Arcade Games #1 Small Programs Disk
- -------------------------
-
- 3-Demon
- Price, John D. & Richardson, Rick
- $10
- is a PacMan game from the perspective of PacMan for a really interesting twist
- on an old game, or switch to an overhead view.
-
- Chopper Commando 2.0 (CHOPPER)
- Currie, Mark & Schindlbeck, T.J.
- $?
- Fly a helicopter combat mission, bombing and shooting the enemy. There are
- three levels of play, and all of them are tough, even the "wimp" level.
-
- CPokeman
- is similar to PacMan. It is not as slick, but it works well and does not
- require graphics. Slow-down required. Uses ASCII characters.
-
- Flightmare (FLIGHT)
- is a two-part arcade game. You are in a jet. First you fight other jets,
- then you switch screens and must battle ground forces on motorcycles. Very
- good graphics.
-
- Hopper
- is like Frogger.
-
- Invaders
- is like Space Invaders.
-
- Janitor Joe (JUMPJOE)
- Bales, Kevin
- $0
- is stranded in a space station with crazed robots trying to kill him. You have
- to find his keys and escape. This is a very well done "jumping and ladder" type
- of game.
-
- Pango
- You attempt to clear bees in the field within one minute by squashing them
- with blocks.
-
- Qubert
- Piazza, Bill
- $?
- The object is to make "Bert" jump from one tile to another causing tiles to
- change color. After changing all tiles, you move on to the next level.
-
- Troff
- Soumarokov, N.
- $10
- is a game that combines the old "Snake" type game with the old "Blockade/Tron"
- type game to come up with a tough new challenge. You must race the computer's
- snake to get to the randomly appearing "pellets", and at the same time try to
- make the computer's snake run into your snake, a wall or itself while avoiding
- having the computer's snake do the same to you. There are four levels of
- randomly moving walls. Pascal source code is included. Requires a 286 machine,
- EGA and DOS 3.3+. The game is well designed, challenging and fun to play. (The
- author is a 17 year-old Soviet citizen living in Vienna, Austria.)
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #0088
- --------------------------------
-
-
- -------------------------
- 7034/0578 Arcade Games #2 Small Programs disk
- -------------------------
-
- Arctic Adventure vol.1 2.0 (ARCTIC)
- Micro F/X Software
- $10
- is another installment in the exciting Nevada Smith adventure series. You
- start on the arctic map and must find your way around the hazardous ice caves,
- searching for the remaining fragments of a map that will eventually lead you
- to the location of the hidden treasure cave. Nevada will face freezing waters,
- diabolical traps, slippery ice patches, falling stalactites, runaway
- snowballs, and even the Abominable Snowman. This is addictive arcade action at
- it's best - great graphics, but only CGA-compatible video required. (Even
- monographics systems can run it with CGA emulation software from PsL on disk
- #860.)
-
- Brick
- Bly, Vincent
- $?
- is an arcade game in 16 color graphics and can be used with any monitor.
-
- BumpMaze 1.5 (BUMPMAZ)
- Soleau, William
- $15
- We were not sure about adding this game. On the one hand, it seems like it
- might be too difficult and uncontrollable to be any fun. On the other hand,
- maybe it just requires more hours of practice to be fun than we had available
- for testing it. Here is the concept: imagine a pool game in which you lay a
- dozen bricks or two-by-four's around the table that has only one hole, one
- object ball, and the cue ball. The object is to use the cue ball to push or
- guide the object ball into the hole. Both of the balls are constantly and
- rapidly moving around, bouncing off the walls, bricks and each other in all
- directions. To give you an idea of the difficult, you are allowed eight
- minutes(!) to get the ball in the hole. (The opening screen seems to say to
- use the cursor keys to move the Pusher, but it is really saying to use the
- cursor keys to view the rest of the on-line documentation, which in turn tells
- you which keys to use to play the game.)
-
- Dragon (DRAGNFW)
- Willshaw, F. A.
- $?
- is a game like Breakout, but with a lot of twists.
-
- Killer
- is an arcade game in which you wipe out the killer bees. (Note: when you
- end the game, it aborts with a "file not found" error. We don't know what file
- it is looking for, but it doesn't affect the play of the game.)
-
- Kong
- is similar to the arcade game Donkey Kong. The graphics are a little on
- the crude side, but we still found the game to be challenging. Speed and
- sound are user adjustable.
-
- MetaPin
- is a pinball game. You select change the number of players with the right
- shift key. Start the game by pressing the left shift key. Adjust the starting
- shot force with the up and down cursor keys. Control the flippers with the
- left and right shift keys. Slow-down required (see notes, above).
-
- Proton
- Fencik, Mike
- $0
- is patterned after the life size game in which two teams sneak around a room
- and try to zap each other with phasers.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #0578
- --------------------------------
-
-
- -------------------------
- 7034/0678 Arcade Games #3 Small Programs Disk
- -------------------------
-
- Batalia
- is a two-player game. You and your opponent each have a space ship and the
- object is to be the first to shoot the other a total of ten times. Barriers,
- etc, are placed on the screen for you to hide behind and maneuver around. The
- screen changes after each hit.
-
- Creeps 2.1
- Applegate, Bob
- $10
- is an MS-DOS version of an arcade game that dates back to the old Apple and
- Radio Shack Model I computers. The idea is that your ship (or whatever) has
- to navigate around a grid of blocks in which the enemy is also moving around
- in force. The levels we tried were not extremely challenging (the enemy never
- shoots back, for example). So it is simply a matter of time before you mop up
- the enemy forces.
-
- Nitefire (NITEFIR)
- is a two-player tank game. You take turns moving or shooting. Before
- shooting, you can adjust the angle and velocity. The first one to hit the
- other wins.
-
- PopCorn
- Lacaze, M.
- $0
- is a fantastic breakout game with all kinds of special effects. There are two
- problems: the documentation is in French, and the game plays at a speed about
- ten times that of the surrounding graphics. It is possible to change the speed
- of the game by entering "POPSPEED n" (where "n" is some number from 0 to
- 30000) at the DOS prompt before entering POPCORN, but if you make the number
- high enough to slow down the play of the game to a reasonable rate, the
- surrounding graphics (such as the start-up screen) become excruciatingly slow.
- If you put in a lower number to speed up the surrounding graphics, the speed
- of play is impossibly fast. We partially resolved this by starting the program
- and turning off the Turbo mode on our computer when ready to play, but if
- someone can figure out a better solution, please let us know.
-
- Here are some things we were able to figure out: to use a mouse, press
- F3 at the main screen (you must load your mouse driver before running the
- program); to use the keyboard, press F4; to assign keys, press F5 and then
- press a key for left movement, right movement, and a "fire" key. Press F1 to
- play.
-
- Tank
- is a two-player tank game, or you can play the computer. Unlike NiteFire,
- you don't take turns. Firing, adjustment of angle and velocity, shields,
- movement, all take place constantly by both sides. Slow-down required (see
- notes, above).
-
- Trap 2.0 [10/93 CD]
- Brandt, Bruce
- $5
- is an unusual and interesting game in which you try to move doors to trap the
- "monsters" in the least amount of time.
-
- Turbo (TURBODR)
- Ross, Doug
- $5
- is a race car game. The goal is to get as far as possible while crashing as
- few times as possible. You will be slowed down by trucks and pokey cars, just
- like in real life, but when you pass them, you have to watch out for the
- speeding convertible coming at you from the other direction. (The author can
- no longer be reached at the address provided in the documentation.)
-
- Wizzard
- is a pinball game.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #0678
- --------------------------------
-
-
- -------------------------
- 7034/1606 Arcade Games #4 Small Programs Disk
- -------------------------
-
- ABM
- Clone Sales
- $?
- requires you to defend cities against a missile attack. Slow-down required.
-
- Astro
- Gangola, Dave
- $?
- is a good version of Asteroids, but it does not run on a system with a 101-key
- keyboard.
-
- Beast
- Baker, Dan
- $20
- is an entertaining arcade game that has evidently been around a while without
- our seeing it before. You push blocks around the screen to try to trap the
- baddies. The better you do, the harder it gets.
-
- BLORT!
- is a strange variant on SPACE INVADERS. Run the program for instructions.
-
- BRDBrain (BRDBRAI)
- try to make the bird fly down to the water and catch a fish without
- drowning, getting hit by a wave, etc. Requires BASICA or GWBASIC.
-
- Moraff's Entrap 4.1 (ENTRAP)
- Moraff, Steve
- $0
- is a multi-level 3D maze game. You must travel around a suspended grid,
- trapping or avoiding pesky monsters. The bad guys get smarter as you go along,
- and the going gets tough very quickly. This game is compatible with any video
- from Hercules mono to Super VGA. Mouse support is provided.
-
- Gapper
- is a high-speed arcade type game. If you have more than an 8088, you will
- need a CPU slowdown utility.
-
- Kamakaze (KAMAKAZ)
- is an arcade game where the object is for you to kill all the Wimps (the
- enemy) before they ram their ships into yours and destroy you. This game is
- similar to the old Asteroids game. CGA graphics required.
-
- Monuments of Mars (MARS)
- Apogee Software
- $12
- is a "run, jump and shoot" type game in which your mission is to save captured
- astronauts from a secret underground city on Mars. This is another outstanding
- game from the publishers of the Kroz series. The graphics and sound effects are
- excellent, and you can customize the keyboard for ease of play. You have
- unlimited lives in this game, so you can concentrate on playing instead of
- trying not to be killed. There are 20 screens to conquer (we only got past
- two!), with all sorts of tricky enemies and dastardly traps. This will not run
- on an 8088 machine.
-
- SpaceInv (SPACINV)
- is an arcade "Space Invaders" type of game.
-
- Xonix
- is a simple game that is fun. Use the cursor keys to dart across the box
- holding the bouncing whatevers without them hitting your path. As you cross the
- box, you continue to reduce the size of the box until you move onto the next
- screen.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #1606
- --------------------------------
-
-
- -------------------------
- 7826/1607 Arcade Games #5 Small Programs Disk
- -------------------------
-
- ASP Attack Plus 2.0 (ASP)
- The Hodges Enterprise
- $10
- is patterned after the old snake games which were among the first games
- available for the PC. In the game, you guide the snake around gobbling
- up food as it appears. The snake grows longer with each bite, however,
- and if you run into yourself or a wall, it's off to snake heaven. What
- makes ASP different is that the better you do, the more walls start
- sprouting up. If that isn't challenging enough, you can choose to steer
- the snake with only left and right turns from the snake's perspective,
- as opposed to using the four arrow keys which always result in movement
- in the arrow's direction.
-
- Centiped (CENTIPD)
- is played like the famous arcade game Centipede. CGA compatible graphics
- required; joysticks are supported but not required.
-
- Lander
- is a "lunar lander" type of program written in Turbo Pascal.
-
- LEM
- requires you to try to land a lundar lander or the moon. BASICA or GWBASIC
- required.
-
- Moon
- is an arcade game in which you try to keep the enemy from stealing fuel
- while your ship is being refueled.
-
- Ninja
- Kemmetmueller, Robert
- $0
- is a graphics, arcade-type game where you fight the enemy ninjas by kicking,
- striking, ducking and jumping.
-
- Pirates
- Wanta, Michael J.
- $0
- puts you in command of the pirate space ship ROGUE II. Your mission is
- to plunder the galaxy, and avoid destruction by the forces of good. You
- can visit planets, gamble in cosmic casinos, dock with space stations,
- and generally wreck havoc on an otherwise peaceful universe.
-
- Pyramid
- is an arcade-type game where you move up and down the pyramid trying to
- change the colors of all the blocks without getting hit by the bad guys. It
- requires CGA and either an 8088 machine or a greatly slowed down 286.
-
- Round42
- is a space invaders game with 42 rounds of different aliens to zap. This
- is definitely at the top of the heap of space invader type games. A slow-down
- utility may be needed.
-
- Spacewar (SW-BS)
- Seiler, Bill
- $20
- Destroy the other ship before it destroys you. Use your Photon torpedoes or
- phasers to reduce its shield energy. A hit with no shields will destroy the
- ship.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #1607
- --------------------------------
-
-
- -------------------------
- 7826/1899 Arcade Games #6 Small Programs Disk
- -------------------------
-
- Arcade Volleyball (AV)
- is a cute, simple little game in which two little round characters play
- volleyball by jumping and moving back and forth to hit the ball. The ball
- bounces off the sides and top of the screen to give some strange angles. This
- is a two-player game.
-
- Ball
- Galifir Developments
- $10
- is a computer hockey game in which you can play the computer or a friend, play
- a league or let the computer play itself - all as any two of a dozen different
- teams with different characteristics. It took a few tries just to understand
- the options at the beginning, but once we got going, it was a fun and
- challenging game.
-
- Cubits
- Schaller, Brian
- $20
- requires you to quickly move all the cubits to the next level by kicking,
- flipping or pushing them into the corner elevator while avoiding the time
- wasters. "Quickly" is the key word here - things moved much too quickly for us.
- If you have a 286/386, you will probably need a slow-down utility.
-
- Motor Mania (MOTORMA)
- Hewitt, Eric
- $11
- is high speed motorbike game in which you race through a series of jumps.
- This is similar to the arcade Excitebike. On our system, the menu overwrote
- itself on one line, meaning that you had to actually move the cursor one line
- past a choice to select it.
-
- Pearl
- Dore, M. C.
- $15
- requires you to defend the ships in Pearl Harbor from the incoming Japanese
- planes. Good graphics.
-
- Snake
- Lorati, Roger
- $5
- is another variation of the old Snake game in which you must guide the
- constantly growing snake around the screen to eat the pellets without
- running into itself or other obstacles. There are a couple of
- interesting twists to this one.
-
- Striker
- Williams, Derek
- $10
- requires you to navigate a helicopter through enemy territory and complete five
- different missions. Various obstacles, including five different kinds of
- aliens, gun turrets and missiles, try to keep the player from completing his
- mission. CGA compatible graphics required; joysticks are optional.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #1899
- --------------------------------
-
-
- -------------------------
- 7826/2402 Arcade Games #8 Small Programs Disk
- -------------------------
-
- MainBreak 4.0 (MAINBRK)
- Soleau, William
- $?
- is similar to Up the Wall, but requires a mouse. Your job is to connect passages
- for the water to flow through without leaving gaps in the water main.
-
- Race
- Erikson, Carl
- $5-$15
- is a game of miniature car racing. The cars can accelerate, decelerate, or turn
- through the race courses while many obstacles block their progress including
- walls, slopes, gates, tornadoes, and gas slicks. The more tracks a car
- successfully completes, the better the car becomes in areas such as
- acceleration, speed, traction, and helicopter speed. Also, Race! lets the user
- design his own race tracks on which the cars compete. CGA compatible video is
- required and an EGA version is provided. The game is fun and challenging.
-
- SuperFly 2.0 (SFLY)
- Anderson, Nels ASP
- $17-$19
- Armed only with a fly swatter, you must swat flies, roaches and spiders while
- avoiding being trapped by them. The goal is to swat the Super Fly itself, and
- each round presents different obstacles that make it increasingly difficult to
- end the insect menace. EGA or VGA required, and the graphics are classic "Nels
- Anderson" (author of Shooting Gallery, et al).
-
- Up the Wall (UPWALL)
- Soleau, William
- $10
- is a fun and fast-paced arcade game. The object is to lay pipe (in effect) for
- water to flow through. The further the water gets when it starts flowing, the
- higher your score. This is not easy. CGA compatible video needed.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #2402
- --------------------------------
-
-
- -------------------------
- 7826/3399 Arcade Games #9 Small Programs Disk
- -------------------------
-
- Diamond Dash (DIADASH)
- Fleming, David
- $15
- is a run-jump-ladder-climbing type game, but instead of jumping over bad guys,
- you have to blast holes for them to fall into so that you can walk over them.
- There are five levels of play. EGA/VGA required.
-
- Galactic Battle (GALACTC)
- Goble, Brian
- $0
- is a shoot-em-up arcade game for one player. You must use your spaceship to
- fight off attacks by hordes of evil aliens, destroying as many enemies as
- possible while enhancing the features of your ship. The game features an
- infinite number of levels, each consisting of 11 different waves of aliens. At
- the end of each level you must do battle with the deadly Mother Ship, and each
- impending wave brings on smarter and more powerful aliens.
-
- Galactix I (GTIXI)
- Wright, Richard L.
- $10
- is an arcade game in which you must find objects and solve puzzles while
- avoiding dangerous robots and guards. This is a very tough game. Fast machines
- (386s up) should get a system slowdown utility (U2-05: #2409). Requires 512K.
-
- Prospector 1.0 (PROSPCT)
- Chapel, Lee
- $25
- is an interesting arcade game with excellent graphics and play. You must guide
- the prospector through a 10 level gold mine, picking up gold nuggets,
- negotiating obstacles such as elevators and conveyor belts, and avoiding the
- various creatures living in the mine. Requires an EGA/VGA.
-
- Rimtrix
- Wright, Richard L.
- $10
- is an arcade puzzle game in which you guide a ball through a series of tiles and
- into colored cups. The path of the ball can be changed by rotating and moving
- the tiles. This is a tough game, and faster machines may require a slow-down
- utility (#2409). Requires 512K.
-
- SpaceKill I (SPACEKL)
- Neurosport
- $15
- is a space battle game in which you must maneuver through asteroids and mine
- fields, defend your docking station as well as your ship, and fight the enemies
- ships. EGA/VGA required.
-
- Space Spirals (SSPIRAL)
- Anderson, Alan
- $4
- is an unusual space arcade game. You have to protect a space station and an
- approaching star ship from attack. Each swarm of attackers has new, more
- devious ships. The level of play can be set from easy to hard and slow to
- fast, so it is suitable for most ages.
-
- TV Guided Bombs (TVBOMB)
- VTS
- $3-$13
- is a game in which you must guide a camera equipped bomb down the air shaft of
- the bunker.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #3399
- --------------------------------
-
-
- --------------------------
- 7827/4046 Arcade Games #10 Small Programs Disk
- --------------------------
-
- Airpuck 2.0
- Mandel, Bob
- $10
- is a 3-D version of air hockey similar to Shufflepuck Cafe on the Mac. You play
- against an unusually good computer opponent. A mouse is required, and the game
- appears to require EGA/VGA.
-
- Anthill
- Busch, Chris
- $10
- puts you inside a giant ant bed in the Amazon. You must work your way through
- the nest, picking up ant eggs and gems while avoiding the deadly ants. The game
- has many levels of play, each more dangerous and challenging than the last.
- EGA/VGA required.
-
- Dunjax 1.02
- Mather, Jeff and Niec, David
- $5
- Shoot and jump your way through massive underground labryinths filled with
- hazardous traps and relentless creatures. Good graphics and a challenging game.
- A slowdown routine is provided that allows acceptable speeds on high-speed
- machines.
-
- Nova Strike 2.1 (NOVA)
- Nova Strike Software
- $8
- is a space flight simulation combat game. You must develop the flying and
- fighting skills and strategies necessary to destroy all the enemy ships.
- Requires a 286 or better, VGA and a mouse.
-
- Wilf II 3.0 (WILF)
- Cluley, Graham
- $17
- you must guide the wibbling Wilf through a series of mazes, while avoiding the
- evil Glumphs. Your mission is to spread strawberry jam over the entire maze,
- and if you succeed, you are given another maze to wander. You can fire
- pom-poms at the Glumphs, but they always seem to come back. Beware the evil
- Frank, who gobbles up your jam almost as quickly as you can spread it. The
- SoundBlaster compatible sound effects included are hilarious. CGA or better
- video is required.
-
- X-Ball
- Wright, Richard L.
- $9
- is a game where the object is to hit matching pairs of tiles with a bouncing
- ball. This is a challenging game that requires a lot of skill and concentration.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #4046
- --------------------------------
-
-
- --------------------------
- 7827/4531 Arcade Games #11 Small Programs Disk
- --------------------------
-
- Dungeons Of Drakklor 4.1 (DRAKLOR)
- Neri, Mark
- $15
- You are a brave explorer searching for the fountain of life. There are
- 11 levels of tricks, traps, and creatures to overcome in your search.
- Requires 512K and EGA/VGA.
-
- Eye of Horus 1.5 (HORUS)
- JMS Enterprises
- $10
- Aliens from a distant dimension are threatening the Earth. In this shoot-em-up
- style game, you must blast away at your enemies before they get close enough to
- shoot at you. You only get one shot at each alien, and there are pesky Sweeper
- ships at higher levels that can block your shots. Requires EGA/VGA and a mouse.
-
- Moraff's Super Blast I (SBLAST) 08-93 CD
- Moraff, Steve
- $0
- is an advanced "breakout" type game. There are multiple screens with lots of
- surprises, including sticky paddles, multi-balls, and much more. Some of the
- screens require a lot of patience to master, but getting there is half the
- fun. Virtually all video systems are supported, from CGA to Super-VGA. A
- joystick is supported on AT's.
-
- Willy
- is a jump-and-climb type of arcade game that is very well done.
-
- Xlagit
- Tangtrakul, Atakorn
- $5
- is a shoot-em-up action game in which international flags are dropped randomly
- from the top of the screen, and you must destroy ONLY the Iraqi flag. The more
- points you amass, the faster the action gets. If Sadamm's smiling face appears
- you can blow him away for extra points. This game requires a mouse, and has
- excellent EGA/VGA graphics, but also supports CGA.
-
- XO
- is a spaceship shoot-em-up arcade game.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #4531
- --------------------------------
-
-
- ----------------------
- 12083 Arcade Games #12 Small Programs Disk
- ----------------------
-
- Clone Invader (CLONINV)
- Quiring, Gary
- $20
- is a clone of the old Space Invaders arcade game. It has colorful graphics
- and can be configured for virtually all cpu and video types.
-
- Elevators from Hell 1.2 (HELL)
- JMS Enterprises
- $10
- You must escape from the psychopathic robot guard in a deserted building. Before
- you can exit, you must gather all the gems located on seven different floors.
- The elevator is your only access to these floors, but the killer robot knows how
- to use the elevators too. EGA/VGA is required.
-
- Icy Metal (ICYMETL)
- Mandel, Bob
- $10
- provides three different simple but elegant hand/eye coordination games. All
- three involve the use of a ball, and/or funnel and donut-shaped objects. Game
- 1 (displayed) requires you to drop the ball into the funnel while avoiding the
- floating donut that steals your points away, Game 2 uses alternating funnels,
- and Game 3 requires you to shoot the ball through two donuts. 256-color VGA
- display and a mouse are required.
-
- Killer Bees (KILLBEE)
- Arcade Games
- $0
- is a manual-dexterity game in which you must protect your man by shooting down
- killer bees. Requires a mouse.
-
- Koolah
- Teittinen, Marko
- $0
- is a computerized version of the wooden maze game in which you turn
- knobs to roll a metal ball through a maze while avoiding holes. In
- Koolah, the maze gets more difficult as you progress to higher levels
- and a time limit keeps things moving.
-
- ---------------------------------
- END OF SMALL PROGRAMS DISK #12083
- ---------------------------------
-
-
- ----------------------
- 12263 Arcade Games #13 Small Programs Disk
- ----------------------
-
- Garbage 1.2
- Jarrett, Eric
- $8
- is an arcade game in which you try to throw the trash into a can with
- the highest point-value. It involves both chance and skill. Requires
- EGA/VGA.
-
- Mad Painter 1.0 (MADPAIN)
- Elder, Steven
- $10
- The objective is to paint the center line on all the streets in town
- with your painting truck, while avoiding other maniacal drivers. An
- occasional cloud washes away a section of street you have painted and
- the area must be repainted. When you've completely painted the town,
- you advance a level and begin again. Requires 512K RAM and EGA/VGA.
-
- Squirmer 1.30C (SQUIRM)
- Parker, Stephen L.
- $10
- is a sophisticated variation of the old Snake type game in which the
- ever-lengthening worm must maneuver around to swallow stuff while
- avoiding running into things. Transporters take you to different levels,
- and eating a clock gives you more time. Eating dynamite sticks will
- cause part of the worm to explode, making it easier to maneuver, but if
- the worm is not long enough, it may all explode and you die.
-
- Vendetta 1.0 (VENDETA)
- Elder, Steven
- $10
- The object of the game is to shoot the bad guys that are hiding around
- town. You have to scroll the screen to see the whole town, and you have
- to be fast to get the bad guys before they get you. Requires 640K RAM,
- VGA, and a mouse.
-
- ---------------------------------
- END OF SMALL PROGRAMS DISK #12263
- ---------------------------------
-
-
- ----------------------
- 12519 Arcade Games #14 Small Programs Disk
- ----------------------
-
- Bandit 1.1
- O'Shea, Mike
- $6
- is a shoot-em-up spaceship game.
-
- EndLess Horror (HORROR) 08-93 CD
- JMS Enterprises
- $10
- is a parody of the Street Fighter arcade type game. All the ozone has
- burned up and you must fight off Froggers. The evil Froggers were people
- at one time.
-
- Rocket Fighter (FIGHTER) (11-93)
- Sherwood Forest Software
- $15
- puts you in the pilot's seat of a rocket fighter plane in deep space.
- Your mission is to take out the enemies of the Alliance armed with only
- the laser cannon in your ship and your piloting skills. Requires VGA and
- a hard drive.
-
- ---------------------------------
- END OF SMALL PROGRAMS DISK #12519 [118]
- ---------------------------------
-
-
- -----------------------------
- 20040/1611 ASCII Arcade Games Small Programs Disk
- -----------------------------
-
- (Note: "ASCII characters" are the characters and lines that can be displayed
- on the screen without using true graphics. These games will work on any kind
- of video card and monitor.)
-
- ACQB
- is the ArmChair QuarterBack program. It is similar to the commercial NFL
- Challenge program, but much simpler than Cunning Football on disk #1428.
- CF lets you control the actual play, while ACQB only lets you select a play
- (against the computer) and then tells you the result.
-
- Airtrax
- is an air traffic control game. You guide planes in without any crashes
- and your salary goes up. Object of the game is to get a high salary.
-
- Air Traffic Controller 1.0 (ATC) (10-93 CD)
- Cascoly Software ASP
- $24
- is a simulation of the duties of a sector air traffic controller. The object is
- to guide twenty planes safely through your sectors. You have control of landing,
- taking off and changing altitudes with twenty levels of difficulty.
-
- Battle Of Kursk (KURSK)
- Kowalski, Matthew
- $0
- is a strategy/simulation game of World War II tank warfare. The strategy
- comes in proper positioning of your tank to blast your opponent. The tanks
- are intended to be historically accurate in their make-up, despite the fact
- that only ASCII characters are used. Frankly, we found this to be a little
- simplistic (dull), but we've seen it get rave reviews elsewhere, so that may
- just be a matter of personal taste.
-
- Bugs
- Ouye, M.
- $?
- is similar to the arcade game centipede. Fast paced and challenging.
-
- Depthchg (DEPTHCH)
- Your ship goes across the top of the screen while subs cross below it at
- varying depths. You try to blow up the subs. BASIC required.
-
- Islands of Danger 3.2 (DANGER)
- Carr, Richard
- $9
- is an excellent shoot-em-up arcade game. You must clear seven islands (on a
- scrolling playing field) of missile launchers to save your friend who has been
- captured by the Mad Emperor. Sound and joystick are optional. Works on all
- video. The demo mode serves as a tutorial.
-
- Lawn Mower 2.0 (LAWN)
- Orr, Christopher D.
- $0
- challenges you to cut a lawn in the least amount of time without running over,
- through or into objects and without using up all your spare blades. Finish one
- yard and different ones come up.
-
- Pacworm
- is similar to one of the first "arcade" games ever written for a PC. It is
- simple, but fun and requires good reflexes. The point is to guide a worm around
- the screen and gobble up things as they pop up. Each time the worm eats
- something, it grows longer. If the head of the worm bumps into a wall or into
- itself, it dies.
-
- Pitfall
- You have to guide your jet through an endless pit, avoiding the curving
- walls and other dangers.
-
- Snakes
- lets you compete against the computer or a friend. As you move around the
- screen, you are leaving a "wall" behind you. The goal is to cut down your
- opponents space so that he will crash into a wall before you do.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #1611 [13]
- --------------------------------
-
-
- --------------------------------
- 20040/2007 ASCII Arcade Games #2 Small Programs Disk
- --------------------------------
-
- Chase 1.0
- Wilson, John
- $0
- See how long you can elude the large number of different kinds of creatures that
- are after you as you dig through the ground. You get a head start to dig some
- false tunnels or to do anything else you can think of to slow down the
- opponents, so make good use of the time at the start of the game.
-
- GBalls
- Tommy's Toys
- $0
- you are on a constantly shrinking pool table and you must try to avoid running
- into any of the increasing number of balls. A good hand-eye coordination game
- for children. No graphics required.
-
- Hover Craft 1.01 (HOVER)
- Carr Software
- $?
- is a game in which you are the commander and have six hover crafts with which
- to destroy all of the enemy missile launchers on the island. The game uses
- ASCII characters instead of true graphics, so while the graphics are not as
- impressive looking, the program will work on any kind of video.
-
- Racecar 1.2
- Soleau, William
- $0
- guide a car down a race track, avoiding obstacles and oil slicks, following
- curves in the road and hitting ramps to jump over gullies. The clever use of
- ASCII graphics means that the program should work on any video setup.
-
- Space Investors 1.1 (SPACEIN)
- Pinnacle Software
- $0
- is a space invaders type game that will work on any monitor because it uses
- text characters to "draw" the ships. Pascal source code is included.
-
- Tommy's Stompers (STOMPER)
- Tommy's Toys
- $2
- is a game for younger children. You try to keep away from various Martian
- beasties, such as spiders that come down the screen on webs. To make things
- interesting, as you flee, you must also keep from getting squashed by the
- Stompers. The use of ASCII-graphics means that the program will run on any
- video. On VGA, we had trouble seeing the gray-on-black "anvils".
-
- Viper
- Kemmetmueller, Robert
- $0
- is a shoot-em-up space arcade game that you will swear is using true graphics
- but instead, it is using ASCII characters that will work on any display. We
- have seen games before that make excellent use of ASCII characters before, but
- this is the best. The same author has a game called Snakepit, an "Indiana
- Jones" game which looked very good, but which we could not get to perform
- satisfactorily.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #2007
- --------------------------------
-
-
- --------------------------------
- 20040/2999 ASCII Arcade Games #3 Small Programs Disk
- --------------------------------
-
- Axtrons
- Gunn, Christopher G.
- $?
- is a simple arena style game which pits you against dim-witted but diligent
- intergalactic opponents. You can destroy your enemy with direct combat or by
- setting traps and barbs.
-
- DiaMaze 1.0
- Herringbone Software
- $6
- Explore and blast your way through a mine to find as many diamonds as you can
- before your lamp fuel runs out.
-
- Gopher's Garden (GOPHER)
- Gunn, Christopher G.
- $?
- Your garden has become overrun with pesky gophers. Your job is to trounce the
- little rodents before they can do any more damage. You can pull up weeds along
- the way for bonus points.
-
- Minelayer 1.2 (MINELAY)
- Carr Software
- $12
- is a fast-scrolling color arcade game. Your high-speed minelayer can move in
- eight directions across a 24 screen ocean. You must destroy enemy bases while
- laying mines for the enemy rammer ships that are out to get you. If it seems
- too easy at first, adjust the parameters as suggested and try again. Works on
- any kind of video, although color is helpful.
-
- Mission Maze 1.0 (ADMAZE)
- Soleau, William
- $12
- is a maze/adventure game done with ASCII graphics, similar to MADMAZE by the
- same author, but with a completely different set of tools. There are a total of
- 6 levels and 12 items which must be located to complete the entire game. The
- author claims that you will rarely get past level 2 or 3.
-
- Shaft 1.0
- Herringbone Software
- $6
- you must explore the high-rise Fenton Building trying to defuse anarchist time
- bombs. The elevator comes in handy, but the open shaft can be a killer.
-
- SciFlyPC 2.1 (SCIFLYP)
- Berg, Bob
- $0
- is a very good version of Space Invaders for those without graphics cards. It's
- all done with ASCII characters, and so well done that you won't miss the
- graphics.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #2999
- --------------------------------
-
-
- --------------------------------
- 20040/3699 ASCII Arcade Games #4 Small Programs Disk
- --------------------------------
-
- Alley
- Claypool, Stephen
- $7
- is a plain looking, but entertaining race car game. Although the "cars" and
- other objects are just ASCII block characters, the play of the game is well
- designed and fast paced. You have to avoid junk in the road, pick up fuel, and
- get around slower drivers.
-
- Berserk
- Graham, Keith P.
- $0
- is an arcade game that uses any monitor. BASIC source included.
-
- Bomb Run 2.1 (BOMBRUN)
- PC Solutions
- $15
- As your plane crosses over the enemy's territory, you must bomb the targets
- below. If you hit all the targets, you keep advancing to new screens.
-
- Fall Zone-II 1.2 (FALLZON)
- PC Solutions
- $12
- requires fast thinking and reflexes as you pick up items in a cave as it
- crumbles around you. The game has good graphics with specific support for
- various resolutions, CGA through VGA.
-
- Plunder 1.0
- Herringbone Software
- $6
- you must use your skills as an archaeologist to uncover ancient ruins from
- Scotland to Iraq. As you dig trenches and pits in your search for long lost
- treasure, you must watch your budget. You can either get rich quick or go
- bankrupt just as quickly.
-
- Pyro II 2.2.2
- O'Brien, Michael
- $0
- is a game in which you are a pyromaniac burning down buildings. As you move
- from floor to floor, you earn points for the amount of damage you do without
- getting trapped in the flames. (No, the program doesn't have any redeeming
- social values, but then, neither does Die Hard(er).) Although the program
- uses ASCII characters for graphics, the graphics are very well done and the
- sound effects are even better.
-
- Tommy's Hyperdrive #32 (TOMHYPR)
- Tommy's Toys
- $6
- You have to guide your ship through a constantly changing maze. When you reach
- the exit, your ship goes through a loud, flashy hyperspace to get to the next
- level. ASCII graphics work on any video. Good for younger children.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #3699
- --------------------------------
-
-
- ---------------------------
- 7828/2600 Tetris-Type Games Small Programs Disk
- ---------------------------
-
- Colors 1.1 (COLORJB)
- Bonczyk, Jim
- is another game with a Tetris theme, but with new strategies. Requires VGA.
-
- Cuber 2.0
- Soleau, William
- $12
- is a challenging variation of Tetris.
-
- Double Blocks (DBLOCK)
- Yale, Ernest Yale
- $5
- is a Tetris-type game for one or two players. The program is well
- designed, colorful, and has good sound effects which can be turned off.
- Because it uses ASCII characters for graphics, it will work with any
- type of video. (The author can no longer be reached at the address
- listed in the documentation.)
-
- EgaInt 0.94.12
- Ng, Eric
- $0
- is a variation of Tetris. Several options are available such as a tournament
- mode, your choice of control keys and block styles, and eleven levels of play.
- Requires EGA/VGA.
-
- Shift Tac Toe (STT)
- Hanchin, Len
- $10
- is a Tetris type game in which you must shift the colors of three vertical
- blocks as they fall so that they will match up with other blocks of the same
- color. It starts off easy, but the action gets faster, the longer you go.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #2600
- --------------------------------
-
-
- -------------------------
- 7828/3487 Tetris Games #2 Small Programs Disk
- -------------------------
-
- Beyond Columns 1.1 (BEYOND)
- Taylor, Brad P.
- $0
- "...is like Tetris, only different." That's what our write-up of this program
- would have been before reading the background given by the author, who says:
- "The original Columns game was invented for the X window system by Jay
- Geertsen of HP" before Tetris came along.
-
- In this game, you control columns as they move down the screen, much like with
- Tetris. However, each column is composed of three different blocks and you
- make the columns dissolve by getting three blocks of the same color or design
- (your choice of several block designs is given) in a row, vertically,
- horizontally, or diagonally.
-
- To further complicate things, you can rearrange the blocks within the columns
- so that, for example, if a column on the bottom has two green blocks on top
- and the falling column has a green block in the middle, say, you can rotate
- the middle green block to the bottom of the column so that when it lands on
- the column with the two green blocks, there will be three green blocks in a
- row, causing them to dissolve. In our opinion, this program is a lot more
- difficult than Tetris. The Easy level drove us to a nervous breakdown. The bad
- news: it is for VGA or MVGA only, and it appears that you have to reboot to
- get out of the program.
-
- Rodeo Poker 1.0 (ROPO)
- Herring, Steve
- $8
- is a western-style Tetris game. Instead of falling blocks, this game uses
- playing cards that drop down four chutes for you arrange into groups of five to
- make winning poker hands. You can jump a card from one chute to another. The
- better the hand the bigger the score.
-
- Tommy's Nyet 04.29.90 (NYET)
- Tommy's Toys
- $?
- is a clone of the popular Russian game, Tetris.
-
- Valgus Squared (VALGUS)
- Glenn, James R. Jr.
- $10
- is a Tetris type of game with pieces moving in from all four sides. The object
- is to complete squares around the block in the middle. Since you never know what
- direction the next piece will be coming from, you do not have long to react,
- making this a very challenging Tetris variation.
-
- xTetris 2.0
- Singer, Daniel
- $0
- is a variation of the game of Tetris which includes triangular shapes as well as
- rectangles.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #3487
- --------------------------------
-
-
- -------------------------
- 7828/4045 Tetris Games #3 Small Programs Disk
- -------------------------
-
- Brix 2.0
- Dlugosz Software
- $5
- is an impressive Tetris-type arcade game. As you progress to higher levels, the
- game speed increases, the playing field becomes smaller, and the puzzle shapes
- become more complicated. Other features include solo play or head-to-head
- competition, four difficulty levels ranging from easy to impossible, and more. A
- sliding tile puzzle game is also included. EGA/VGA required.
-
- Double Link (DOUBLNK)
- Tupaczewski, Paul
- $15
- is a very addictive variant of Tetris. An oblong shape, which is
- actually two round units linked together, is dropped down the chute.
- Sometimes they are the same color, but often they are not.
-
- When four units of the same color are aligned together vertically or
- horizontally, they disappear and the other units in the links are left
- behind. If a unit left behind was being held aloft by its partner, it
- drops when the partner is removed. This can set up a chain reaction as a
- unit drops to form a group with three matching units below it. Each
- level starts with more and more Meanies (units with faces) in the chute.
- Once all of the Meanies are removed by grouping matching colors with
- them, the level is over.
-
- Multix
- Blackstone Software
- $10
- is an interesting and challenging variation of the game Tetris. The falling
- pieces are very irregularly shaped, so placing them is very challenging. You can
- "crunch" a portion on the piece to make it fit better, but this will subtract
- from your score. Requires EGA.
-
- Teamtris (TEAMTRS)
- Cinetic Systems
- $0
- is a variation of Tetris that lets you play against a human opponent, as well as
- playing solo. You can choose between two board sizes. VGA required.
-
- XXIV 08-93 CD
- Ambachtsheer, Mark
- $10
- is a math game with a Tetris style. Sets of three numbers fall and the
- object is to get numbers to multiply together to equal 24, horizontally
- or vertically. Three levels of difficulty keep you on your toes.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #4045
- --------------------------------
-
-
- ----------------------
- 7829/1612 EGA Games #1 Small Programs Disk
- ----------------------
-
- Aldo's Adventure (ALDOEGA)
- Ibach, David and Benjamin
- $15
- is a graphics game of the ladders, ramps, hazards, and treasures variety. The
- graphics are all professional quality. Requires a 286 machine and EGA compa-
- tible video.
-
- Breakout (BREAKOU)
- Strausberg, Hal
- $0
- is a new version of the old Breakout type of game. It requires an EGA monitor
- and supports a mouse. Though we had a little trouble with the mouse
- operation, it did work well with the cursor keys and took good advantage of
- the extra colors available on an EGA.
-
- EGA-roids 1.0c (EGAROID)
- Designer Software
- $5
- is a high-resolution asteroids game for the EGA. The graphics are terrific,
- but we had trouble getting the feel of the keys the program uses for different
- functions. We suspect that the key selection was based on a standard keyboard
- rather than the 101-key keyboard. EGA and an 80286-based machine are
- required.
-
- We have also included in this archive a patch (by John Deurbrouck) that will
- increase the maximum number of ships from three to thousands, so that you can
- get more practice. It will also create a new EGAroid file that allows only one
- ship, for when you are ready to really prove your skills.
-
- Fans
- Mettus Graphics
- $0
- is an arcade game of the shoot-em-up genre, but with some strange twists to
- it. Fans has good graphics, for which EGA video is required, but the play is a
- little weak, in our opinion.
-
- Space Flees (FLEES)
- Independent Software Group, Inc.
- $0
- is an action arcade game. EGA/VGA required. The key assignments assume an
- AT-style keyboard and do not work well on a 101-key keyboard.
-
- SoliEGA
- Junod, Joahn A.
- $5
- is an EGA/VGA-Mouse rendition of the basic solitaire game. You are given
- three options for turning the cards in the deck. The EGA means sharper
- graphics and the Mouse means easier playing of the cards. After quitting the
- program, we were left with a black screen and had to blindly type CLS to get a
- cursor and DOS prompt back.
-
- Trisk
- Rubenking, Neil
- $0
- is a video puzzle.
-
- VGABomb 1.0
- Delaroderie, Rad
- $5
- is an artillery combat game. Its strong point used to be that it was one of
- the only games available that use VGA graphics, which is no longer true, but
- it is still mildly entertaining.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #1612
- --------------------------------
-
-
- ----------------------
- 7829/2251 EGA Games #2 Small Programs Disk
- ----------------------
-
- Bananoid (BANANOI)
- Rieder, William
- $0
- is the best "breakout" type game we have ever seen on a PC. It requires VGA or
- MCGA, a mouse, and at least a 286-10. The graphics are beautiful. One unusual
- feature is that the playing field is two screens wide and scrolls smoothly as
- you move the mouse. Another unusual feature (for a breakout game) is that
- every once in a while, one of the colored blocks that you are breaking out
- falls down the screen and if you catch it with the paddle, it changes the
- paddle (to narrower, double-wide, or "sticky"), or it changes the paddle to a
- ship which can fire laser blasts at the remaining blocks (while the ball is
- still bouncing around, of course), or it advances you to the next screen.
- Which of these happens depends on the color of the block. The game appears to
- have been fashioned after the arcade machine game Araknoid. If you have the
- requisite hardware, this is one game you do not want to miss. (The author is
- no longer at the address provided in the documentation.)
-
- DragCity 3.0 (DRAGCIT) 08-93 CD
- Nikula, Richard
- $10
- is a drag racing program. You can choose from six different sets of gears, or
- use automatic transmission. A mouse is optional, and EGA is required. Multiple
- players can compete, top 10 times and speeds are saved, and accelerator
- sensitivity is adjustable. While this has none of the action and extensive
- graphics of retail games like Grand Prix Circuit, is still has some
- entertainment value.
-
- EGASnake 1.0
- Hulthin, Michael
- $10
- is an EGA version of the old game Snake. It has realistic looking rats for the
- snake to eat, adjustable speeds, and multiple board layouts.
-
- PC-Fender (PCFEND)
- Mealey, Bruce
- $0
- is an excellent implementation of the old arcade game Defender. 286 with EGA
- minimum required. Instructions are in the program.
-
- Runoff 2.0
- Soleau, William
- $14
- is a variation of the Pipe Dream type of game with 50 challenging levels. The
- game requires EGA/VGA and a mouse.
-
- Star Defense (STARDEF)
- Forben Software Engineering
- $15
- is an arcade game with high-quality digitized voice and sound effects that
- play through the PC's speaker. The object is to protect your missile silos
- from enemy bombs. There are five levels of action, each a bit more difficult
- than the last. Requires 286 or 386 with EGA or VGA.
-
- -------------------------------
- END OF SMALL PRGRAMS DISK #2251
- -------------------------------
-
-
- ----------------------
- 7829/2511 EGA Games #3 Small Programs Disk
- ----------------------
-
- Aldo Again (ALDO2)
- Ibach, David and Benjamin
- $15
- if you liked Aldo-EGA you'll love Aldo Again. In this new game Aldo has more
- ramps, hazards and ladders to climb and more treasures to gather. The Mad Maze
- is guaranteed to wipe you out. EGA/VGA and 286 required.
-
- CatchEm
- Edson Software
- $15
- is similar to the old Atari arcade game, Kaboom!. The object is to catch all
- the falling items. The type of item changes with each "wave". It may be
- raining cats and dogs in one wave and kitchen appliances in another. The
- changing graphics makes the game more interesting than Kaboom!. It takes a
- long time to get up to a pace that is really challenging, but we seem to
- recall that Kaboom! was the same way. Requires VGA (with 256k), a mouse, and a
- 286 or faster.
-
- Gravity Wars (GRAVWAR)
- Ismail-Beigi, Sohrab
- $0
- is an interesting variation of the old two-player, tank aim-and-shoot type game.
- Instead of tanks, you have the Enterprise against a Klingon vessel, and the
- gravity of nearby planets and stars affect your shots. For each game, you can
- toggle through randomly drawn star systems to find one that looks particularly
- interesting and challenging. VGA required.
-
- Joust VGA (JOUST)
- Sharpless, Dave
- $10
- is a well-done PC version of the popular arcade game. The graphics are very
- good. The play is a little speedy on a 386-33. It plays best on a 286-12, but is
- still quite playable on other machines.
-
- PCMan
- is an EGA rendition of the classic Pacman game. Although there was once a
- commercial game named "PCMan", this is a new, public domain version. It
- requires at least a 286 machine and EGA. It has ten levels of play, and many
- playing fields, but it is missing the bonus objects that appear on the fields
- of the arcade version.
-
- Xaptron
- Rinzai Satori Production
- $0
- is your basic shoot-em-up game. Requires a mouse and EGA/VGA. Nice graphics, but
- a "very" tough game.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #2511
- --------------------------------
-
-
- ----------------------
- 7829/3134 EGA Games #4 Small Programs Disk
- ----------------------
-
- Daloman Depths 1.0 (DALOMN)
- Pique, Lloyd
- $0
- is an action arcade game. You become one of four characters in a quest for the
- lost idol. Explore mazes, some in plain two dimensions, others are in three.
- You find traps, potions, chests, and plenty of monsters. It appears to require
- EGA/VGA.
-
- Missile Attack 3.0 (MISSILE)
- Soleau, William
- $12
- puts you in control of the city's anti-missile battalion. True EGA and a mouse
- are required.
-
- Patriot 1.1.1
- Jaeger, Bruce
- $0
- is a tough VGA arcade game in which you must guide Patriot missiles
- against Scud missiles. A mouse is required.
-
- Scud Attack 1.0 (SCUDATK)
- Peterson, David Lee
- $5
- is a rather simple arcade game that is spiced up by being topical and
- having VGA graphics. Requires 640K, VGA, and a mouse.
-
- Snarf 2.02
- Kaser, Everett
- $10
- is an arcade game similar to the commercial arcade game, Tutankham. It is a
- very challenging game with fast action and excellent EGA/VGA graphics. You can
- create your own levels with a special editing function. This rivals many
- commercial games and is a lot of fun!
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #3134
- --------------------------------
-
-
- ----------------------
- 7844/3205 EGA Games #5 Small Programs Disk
- ----------------------
-
- BombAway 1.2 (BOMBAWA)
- Delaroderie, Rad
- $10
- combines two popular programs EGABomb and VGABomb. It is a high-resolution,
- mouse-supported (not required) graphics game in which two players fire
- artillery shells at each other under a moonlit star-filled night sky. EGA/VGA
- required.
-
- Brokeout 1.1 (BROKOUT)
- Cox, Doug
- $0
- is a no-frills breakout game that requires a mouse and VGA.
-
- Mario Brothers VGA 1.0 (MARIOVG)
- Sharpless, Dave
- $15
- is a fast-paced arcade game with very good VGA graphics. As "pests" come
- down from the top of the screen, Mario has to jump up to flip them over,
- then get to them quickly to kick them out. A very fast pest keeps you on
- your toes.
-
- Mustang 3.0
- Schmitt, John
- $12
- you fly a WWII Mustang through an increasingly difficult array of evil enemy
- fighter planes and larger enemy bombers. Throughout the never ending mission,
- the Mustang can augment its arsenal by picking up special gifts that float down
- the screen. EGA/VGA required.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #3205
- --------------------------------
-
-
- ----------------------
- 7844/3273 EGA Games #6 Small Programs Disk
- ----------------------
-
- Aldo Assault (ALDO3)
- Ibach, David and Benjamin
- $15
- is the sequel to Aldo's Adventure and Aldo Again. Features include ramps,
- ladders, treasures and hazards. It has new scenes, superb animation, and more.
- Requires EGA/VGA.
-
- Galactic Food Fight (GFF)
- Dondzila, John
- $0
- is an arcade game along the lines of the old Defender type games. Even after
- slowing the game down as much as possible, it ran a little too fast for us on
- our 386-33. It should be fine on slower machines. The sounds cannot be turned
- off within the program, but Silencer, on disk #2006 in U2-03, killed the sounds
- as usual. VGA is required.
-
- GoldHunt 1.1 (GLDHUNT)
- Soleau, William
- $12
- try to pick up the pots of gold as you avoid the deadly sensors and roaming Red
- Devils. There are 10 different levels in this game, and it is very challenging.
- EGA or VGA is required.
-
- Rampcube 1.0 (RAMPCUB)
- Soleau, William
- $12
- calls for a good eye and fast reflexes. This is another challenging,
- high-quality game from Soleau. You have to catch colored tiles as they slide off
- of a ramp and arrange them into cubes in the grid below. If you do not catch one
- in time, it will fall into the slot below it, probably messing up your cubes.
- EGA/VGA required.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #3273
- --------------------------------
-
-
- ----------------------
- 7844/4047 EGA Games #7 Small Programs Disk
- ----------------------
-
- BRAINdead2 1.0 (BRNDEAD)
- Donat, Michael ASP
- $10-$15
- is a Concentration type game with excellent EGA/VGA graphics.
-
- FBIFred
- Spezzano, Richard
- $10
- You are an Fbi agent searching for a secret access code in a rat infested New
- York City subway. This multi-screen mission contains many hidden secrets.
- Requires EGA/VGA.
-
- Gotcha 1.0
- Herring, Don
- $0
- is a variation of the game of Qixx. The object is to lop off portions of
- the screen without being hit by the moving lines. Requires VGA.
-
- Mirror Maze 2.0 (MIRRORS)
- Edson, Dave
- $20
- is an interesting and unusual game in which a beam of light is moving through
- a maze (a grid of squares, actually). Mirrors are angled across many of the
- intersections, and your job is to move the mirrors to guide the light so as to
- hit all the points in the maze while avoiding the nasties. Your time to
- accomplish this is limited. EGA/VGA required.
-
- Simon Says vol.I (SIMNSAY)
- Johnson, Todd A.
- $0
- is based on the electronic memory game Simon. There are 3 different levels,
- and a repeat mode is available if you make it past a certain sequence. A mouse
- or the keyboard may be used.
-
- Zimon 1.02
- MorganSoft
- $15
- is a Simon clone and two different solitaire games. A mouse and color display
- are highly recommended.
-
- --------------------------------
- END OF SMALL PROGRAMS DISK #4047
- --------------------------------
-
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